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Singles Long Program (FS) (Adult Standard)

Champ Adult Gold & Adult Gold Well-Balanced Freeskate (FS)

Jumps The number of single and double jumps is not limited. These jumps may be repeated as individual jumps and in combos and sequences. No triples allowed.
Jump Combos At least 1 combo or sequence, but no more than 3 total (number of jumps included in combo or sequence is free).
Spins Min of 3 spins of a different nature (ie scratch, sit, flying) (min 4 revs)
  • one must be spin combination (min 4 revs/foot)
Steps 1 step (ie circular, straight-line, serpentine) or spiral sequence fully using the ice surface
Rulebook 2006 Rulebook / #3781 // Duration: 2m40s (max)

Adult Silver Well-Balanced Freeskate (FS)

Jumps The number of single jumps, including Axel is not limited. These jumps may be repeated as individual jumps and in combos and sequences. No doubles allowed.
Jump Combos At least 1 combo or sequence, but no more than 3 total (number of jumps included in combo or sequence is free).
Spins Min of 3 spins of a different nature (ie scratch, sit, combination) (min 3 revs; if combo spin is included it must have min 3 revs/foot)
Steps 1 step (ie circular, straight-line, serpentine) or spiral sequence utilizing at least one-half of the ice surface
Rulebook 2006 Rulebook / #3791 // Duration: 2m10s (max)

Adult Bronze Well-Balanced Freeskate (FS)

Jumps The number of single revolution jumps is not limited. These jumps may be repeated as individual jumps and in combos and sequences. No Axel or doubles allowed.
Jump Combos At least 1 combo or sequence, but no more than 3 total (number of jumps included in combo or sequence is free).
Spins Min of 2 spins of a different nature (ie scratch, sit, back spin) (min 3 revs)
Steps 1 step (ie circular, straight-line, serpentine) or spiral sequence utilizing at least one-half of the ice surface
Rulebook 2006 Rulebook / #3801 // Duration: 1m40s (max)

Adult Pre-Bronze Well-Balanced Freeskate (FS)

Jumps The number of half- and single revolution jumps is not limited. These jumps may be repeated as individual jumps and in combos and sequences. No Lutz, Axel or doubles allowed.
Jump Combos Optional, but no more than 3 total (number of jumps included in combo or sequence is free) (no Lutz, Axel or doubles allowed).
Spins Min of 2, max of 3 spins. No flying spins allowed. (min 3 revs)
Steps Connecting steps throughtout the program are required
Rulebook 2006 Rulebook / #3805 // Duration: 1m40s (max)