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Jumps] [Pairs] Recognizing the Spins While they may be less "exciting" than jumps, spins are an essential part of any good freeskating program. Spins add the balance and beauty that makes the program appealing. Spins are identified according to the position achieved by the skater while spinning. There are as many variants of the spin as there are people to imagine them, but they all fall into one of 3 basic categories based on their spinning position -- upright, sit, and camel. As with jumps, most spinners spin in a counterclockwise direction, and these descriptions assume a counterclockwise spinner. As it is for jumps, if you are looking at a clockwise spinner, swap the feet in the descriptions. Most skaters spin in the same direction that they jump.
What
do judges look for? For instance, relative to position -- for a sit spin, lower is better; for a camel spin, higher is better; on a layback more arch is better. In all cases, a position which includes an attractive blending of arms, hands, legs, and body is better. On rev counts, in all cases, more is better. Note that judges don't start counting revs until the spin position is attained (centering revs don't count, revs while you're struggling to get into that Biellman position don't count...). The spin's "center" refers to the degree to which it stays in one place while spinning. A spin which "travels" across the ice is less attractive (and less correct) than one which stays well centered.
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